Changelog for Kai v20.0
This release brings new features, performance optimizations, and bold new design choices.
It’s finally here.
A lot has changed since the last major release (v19.0, one year ago). Let’s quickly go over some of the most important updates:
Cosmetics
• +100% hair length
• +15% total mass
• -30% skin melanin content (reduced sunlight exposure, see behavioral changes below)
• New cosmetic object classes added: BlueJeans, WarmJacket, WarmHoodie, ShoesWithSocks
• “Looks like a child” bug has been mostly patched, still working on finalizing
Environment/APIs
• Added ProfessionalDataScience, Songwriter,
and CartoonArtist
APIs
• Added support for Los Angeles locale
• New environment classes added: StudioApartment
, TraderJoes
, OfficeDesk
• Patched “constantly broke” bug
Behavioral
• Discovered ADHD runtime was the source of several focus loop crashes, patched kernel with a pull request from my doctor who recommended I take a look into the Adderall debugging suite (thanks doc, very helpful!)
• Removed support for vanilla socialization features, replaced with FOIP (Friends Over Internet Protocol)
• Increased effect of noise modulation on the MentalHealth global parameter
• Increased likelihood of Idle.jam_out_to_music
method call
• Increased likelihood of Art.draw_portrait
method call
Miscellaneous
• New ponytail
ability temporarily gives +10% hipness at the cost of -10% reputability
• Routine.sleep
now has a default minimum of 1 AM
Known Issues
• Items with the sugary
tag are known to cause issues with control flow during Routine.shopping
• self.attention_target
still vulnerable to the InfiniteScroll injection attack
• Routine.do_job
is still buggy as heck, improvements have been made but further troubleshooting is needed.
• Talking to girls is still unsupported and has been pushed back until the v21.0 release.
Thank you for being part of the Kai community, we honestly couldn’t do this without all your feedback, testing, and continued patronage. We look forward to introducing even more great features in the next major release.
Until then,
The Kai Dev Team